Normal Map Generator for 3D Textures

Create professional normal maps online with our free generator tool. Convert height maps to normal, displacement, ambient occlusion, and specular maps instantly. GPU-accelerated processing runs privately in your browser—perfect for game development, 3D visualization, and digital art workflows.

Professional Features for 3D Artists

Our tool delivers fast, accurate results for 3D artists and game developers. Create textures with GPU-powered processing and instant previews.

GPU-Accelerated Processing

WebGL shaders update in real time so you can adjust strength, level, and blur and see results instantly.

All PBR Maps from One Source

Create normal, displacement, ambient occlusion, and specular maps with consistent outputs for Unity, Unreal Engine, Blender, and more.

Photo-Based Normals

Turn four light-direction photos into clean surface detail with fewer artifacts than manual blends.

Batch Export for Asset Libraries

Process multiple height maps at once and keep naming consistent across your texture sets.

Live 3D Preview and Scale Checks

Preview on cube, sphere, plane, or custom OBJ to validate scale, seams, and edge sharpness.

Private, Local Workflow

Everything runs in the browser and stays on your device, so production assets never upload.

How to Use This Tool

Generate texture maps in four simple steps. From importing height maps to exporting production-ready files, our workflow streamlines the process.

01

Step 1: Import Height Map or Photo Set

Upload a grayscale height map or a 4-photo lighting set. Common formats are supported and processed locally.

02

Step 2: Dial In Surface Detail

Adjust strength, level, blur, and filters to match the material response.

03

Step 3: Preview in 3D

Rotate the preview model and check seams, tiling, and depth.

04

Step 4: Export Maps

Export PNG, JPG, or TIFF for normal, displacement, AO, and specular maps.

Fast, Reliable Texture Generation

Combine speed with precision. Create high-quality textures without uploading files—everything processes locally on your GPU.

GPU First Fast updates for real assets.

GPU First

Fast updates for real assets.

Private Normal map online with local processing.

Private

Normal map online with local processing.

Export Ready Outputs tuned for engines.

Export Ready

Outputs tuned for engines.

Normal Map Generator: Frequently Asked Questions

Common questions about our normal map generator, including quality settings, export formats, and how to create normal maps online efficiently.










Start Creating Professional Textures

Ready to create professional textures? Try our free tool now—no installation, no uploads, just fast results.