Create professional normal maps online with our free generator tool. Convert height maps to normal, displacement, ambient occlusion, and specular maps instantly. GPU-accelerated processing runs privately in your browser—perfect for game development, 3D visualization, and digital art workflows.
Our tool delivers fast, accurate results for 3D artists and game developers. Create textures with GPU-powered processing and instant previews.
WebGL shaders update in real time so you can adjust strength, level, and blur and see results instantly.
Create normal, displacement, ambient occlusion, and specular maps with consistent outputs for Unity, Unreal Engine, Blender, and more.
Turn four light-direction photos into clean surface detail with fewer artifacts than manual blends.
Process multiple height maps at once and keep naming consistent across your texture sets.
Preview on cube, sphere, plane, or custom OBJ to validate scale, seams, and edge sharpness.
Everything runs in the browser and stays on your device, so production assets never upload.
Generate texture maps in four simple steps. From importing height maps to exporting production-ready files, our workflow streamlines the process.
Upload a grayscale height map or a 4-photo lighting set. Common formats are supported and processed locally.
Adjust strength, level, blur, and filters to match the material response.
Rotate the preview model and check seams, tiling, and depth.
Export PNG, JPG, or TIFF for normal, displacement, AO, and specular maps.
Combine speed with precision. Create high-quality textures without uploading files—everything processes locally on your GPU.
Fast updates for real assets.
Normal map online with local processing.
Outputs tuned for engines.
Common questions about our normal map generator, including quality settings, export formats, and how to create normal maps online efficiently.
Ready to create professional textures? Try our free tool now—no installation, no uploads, just fast results.